miércoles, 6 de septiembre de 2017

Dune- Portafolio Tutorial 「(゚ペ)

Hi y'all!
this is an intended help for my student at the university, where I am showing  some samples of step by step easy to do images for portafolio, that will come handy for any art student that its coming to start their own portafolio , in order to be prepared for a profesional life in animation or art design ... 

My sample Project will be about the  Science Fiction Novel from Frank Herbert´s  DUNE:
This it is what we know as theme;Witch it is an important issue to have, in every portafolio that will be shown to an studio, this is helpful for 3 main reason : 

#1- Any studio will be dealing with a story and  YOU will be  hire as an artist within your own special skills,  to solve  it!  

#2- Shows that you can deal with diversity in your art,  and that you can customize a project that will appeal to the studio that you are trying to get in. 

#3-It is easier to be sold as an artist for the quality that you do in art with a theme that many will understand,   rather than be 100% original in a story of your own.. Why? - Because  many people wont understand it, they don´t know it , its new, and for this very reason you art could be lost in translate all those emotions or meanings that a story that we already know gave us,  and this will be a step back to sell your own specials skills.. that if its is to write stories, a visual portafolio wont be the best way to do  it, since it is not a final product. like a comic book or a graphic novel to name a few...

Now We must first came up with a cover, this will help you to sell your theme and also the main thing you like to do: 
Concept art : Get the best  cinematic composition possible, and good art fundamentals in all you do , realistic or cartoon art will depend on the studio it is going to be for.
Visual development : then you must sell stylised cartoons that can be animated with visual story telling values.
Editorial Illustrator: Show a stunning composition that  can encase your unique art direction and art Technics, with out sacrificing the story and theme that will be told in a book.
Comic or Graphic Novel: Get the best impact composition that will show how well you can tell a whole story with just one cover image... do not forget that this art wont be in motion so you must add that cense of movement by your own choices .. 
Story Board: MUST be Cinematic, well composed values, nice contrast between the narrative and very easy to see what its going on ... be entertained on any shoot you choose .. 
Graphic or Industrial Design. Be clean, don get to many elements in one image,  be organized, and be graceful to show what is the personality you do in the design you make. this cover it is your first or last impression to many ... 

So here it is first I will start thumbnails using only abstract figures and simple colors to get my image of what a need to render or not in a simple shape... After that I go to render some sketches on top of those to be more prepared i do some thumbs on the silhouettes for the character that will be there, I always go for the main characters that will be more easy to relate with the theme I have.. 







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